Mr Dan John
(he/him)
Teams and roles for Dan John
Research student
Overview
I am a recent addition to SHARE's postgraduate research team, currently building my thesis in a collaboration with both SHARE and ENCAP to study the portrayal of various ideologies within alternative history video games, with a focus on various role-playing game (RPG) franchises as case studies. These include the Fallout franchise (1997-), Disco Elysium (2019), Arcanum: Of Steamworks and Magick Obscura (2001), Tyranny (2016), Cyberpunk 2077 (2020) and the Bioshock franchise (2007-2013). Through this I seek to understand how ideology is conveyed through speech and gameplay, and how this enables a user to engage with these concepts as both a reader and a participant.
Research
Thesis
Cause and Consequence - Roleplaying Ideology in Video Games
My thesis seeks to explore how ideology and ideological practices are portrayed in video games, specifically dystopian and alternative histories that diverge from our own world in a significant manner. This study promises to be an insight into how ideologies from across the political spectrum and beyond, along with moderate and extreme leanings of these ideologies, intract with narrative and players through the medium of video games.
I am specifically looking at alternative history titles, such as Disco Elysium (2019), the Fallout (1997-) series, Tyranny (2016), and Cyberpunk 2077 (2020, with the expansion Phantom Liberty released in 2023). Each of these games, while not necessarily conforming to our own historical timeline, each feature ideas that have echoed throughout the 20th century and beyond, and often call out to our collective memories and biases surrounding these themes. In this study I will explore each title/franchise through a plethora of different historical lenses that will allow for insight into how these ideas are cultivated and presented to the player, as well as how the player can further interact with these ideas through the medium of speech and gameplay.
Supervisors
Contact Details
Research themes
Specialisms
- historical video games
- 19th-21st century
- Political history
- Political violence