Miss Chra Abdoulqadir
(she/her)
BSc (Valedictorian) MSc (Distinction)
Teams and roles for Chra Abdoulqadir
Teaching Associate and PhD student
Research student
Overview
I am a full-time Teaching Associate for the School of Computer Science and Informatics at Cardiff University. The majority of my work is involved with the National Software Academy, which is where I got my master's degree in 2021. I am involved in many modules due to my high competence in all of the modules provided. These include HCI and UX, databases and machine learning, DevOps, emerging technologies, etc. I am also available for support and 1-1 sessions outside of my working hours if students are in need of it.
I have more than 5 years of industry experience as a software engineer and more than 2 years of experience as a Teacher. I love software engineering and always encourage everyone to pursue this field.
I am currently undertaking a part-time PhD research. It is around enhancing accessibility in mobile games.
Publication
2024
- Abdoulqadir, C., Loizides, F. and Hoyos, S. 2024. Enhancing mobile game accessibility: Guidelines for users with visual and dexterity dual impairments. Presented at: 10th IFIP WG 13.2 International Working Conference, Reykjavik, Iceland, 8-10 July 2024 Presented at Lárusdóttir, M. K. et al. eds.Human-Centered Software Engineering, Vol. 14793. Lecture Notes in Computer Science Cham, Switzerland: Springer pp. 255–263., (10.1007/978-3-031-64576-1_16)
2023
- Liu, J., Stephens, B., Abdoulqadir, C. and Loizides, F. 2023. PECSOnline: A bespoke classroom based picture exchange communication system (PECS) for children with autism. Presented at: 19th IFIP TC13 International Conference, York, UK, 28 August - 1 September 2023Proceedings, Part IV of Human-Computer Interaction – INTERACT 2023, Vol. 14145. Springer, (10.1007/978-3-031-42293-5_70)
- Nicolaou, K., Carlton, R., Jaddoh, A., Syed, Y., James, J., Abdoulqadir, C. and Loizides, F. 2023. Game based learning rehabilitation for children with speech disabilities: Presenting two bespoke video games. Presented at: BCS HCI: 36th International BCS Human-Computer Interaction Conference, York, UK, 28-29 August 2023.
Conferences
- Abdoulqadir, C., Loizides, F. and Hoyos, S. 2024. Enhancing mobile game accessibility: Guidelines for users with visual and dexterity dual impairments. Presented at: 10th IFIP WG 13.2 International Working Conference, Reykjavik, Iceland, 8-10 July 2024 Presented at Lárusdóttir, M. K. et al. eds.Human-Centered Software Engineering, Vol. 14793. Lecture Notes in Computer Science Cham, Switzerland: Springer pp. 255–263., (10.1007/978-3-031-64576-1_16)
- Liu, J., Stephens, B., Abdoulqadir, C. and Loizides, F. 2023. PECSOnline: A bespoke classroom based picture exchange communication system (PECS) for children with autism. Presented at: 19th IFIP TC13 International Conference, York, UK, 28 August - 1 September 2023Proceedings, Part IV of Human-Computer Interaction – INTERACT 2023, Vol. 14145. Springer, (10.1007/978-3-031-42293-5_70)
- Nicolaou, K., Carlton, R., Jaddoh, A., Syed, Y., James, J., Abdoulqadir, C. and Loizides, F. 2023. Game based learning rehabilitation for children with speech disabilities: Presenting two bespoke video games. Presented at: BCS HCI: 36th International BCS Human-Computer Interaction Conference, York, UK, 28-29 August 2023.
Research
- PhD Project: Guidelines for Creating Interactive Mobile Games Using Artificial Intelligence for Users with Dual Concurrent Disabilities
- I focus on enhancing accessibility within mobile games for users with complex disabilities.
- Project supervisors:
Teaching
I currently support five modules for Spring 2024. I am also involved with marking other modules as well.
CM2101 Human Computer Interaction
This module introduces the principles and concepts of Human-Computer Interaction (HCI) to enable the design of multimodal systems that effectively meet human needs. The course covers aspects of interaction design and human factors, offering theoretical grounding and practical skills for analysing, designing and evaluating the usability of interactive software systems. Topics covered include accessibility, auditory based interaction, and virtual and augmented reality.
CM6321 Emerging Technologies
This module aims to provide the students with a wider understanding of some of emerging technologies that are starting to be widely used. Students will learn about the opportunities and potential issues these technologies could bring and will design and develop functional prototypes that meet the needs of potential clients and end users. We will work with industry partners to determine projects over the summer recess.
CMT654 DevOps
Development, Quality Assurance and Operations. This module aims to provide the students with a solid understanding of the issues associated with building and deploying commercial software on cloud based environments. Particularly considering security, performance, predictability, reliability and scalability. Students will gain an awareness of tools, and approaches to software development environments alongside hands-on experience in setting up their own systems and monitoring them, allowing students to critically appraise their systems with respect to the above issues.
CMT655 Manipulating and Exploiting Data
Modern applications rely on data to provide a meaningful experience to users. The aim of this module is to expand on the use of databases from previous modules, discuss the definition of data and its sources, then examine the data manipulation layer of a multi-tiered architecture, exploring how to convert data into meaningful results, utilising techniques like classification, and utilising large scale Databases.
CMT656 Delivering User Experience.
The module aims to enable students to develop knowledge, understanding and skills relating to the design of the user experience and user interfaces for a number of technologies. It will help to train students for roles that range from general usability, interaction, and interface design through to more commercial, mainstream and disruptive, emerging technologies.
Upon completion, students will be able to apply their knowledge and interaction design skills to novel interaction paradigms; make effective use of a broad range of user requirement and specification capturing tools; design methods; obtain in-depth knowledge of developments in mobile, ubiquitous, web, emerging technologies and understand the commercial contexts of interaction design and delivery.
Biography
Cardiff University, Software Engineering MSc (2021) - Distinction
American University of Iraq, Sulaimani, Information Technology BSc (2018)- Valedictorian
Honours and awards
Equal Engineers, Engineering Talent Awards - Category of Engineering Graduate of the Year (2023)- Supported by Royal Academy of Engineering
Blake and Bailey Family Endowed Scholarship (2017)
American University of Iraq, Sulaimani, Full Academic Scholarship
American University of Iraq, Sulaimani, President’s Award (x7): Fall 2014, Spring 2015, Fall 2015, Spring 2016, Fall
2016, Spring 2017, Fall 2017.
American University of Iraq, Sulaimani, Dean’s Award (x1): Spring 2014
Kurdistan Regional Government, Prime Minister’s Award (2013)
King’s Academy, Full Academic Scholarship
Professional memberships
The Institute of Engineering and Technology- MIET (2024)
Academic positions
- British International School of Sulaymaniyah, A-level and GCSE instructor.
- Classes I was teaching: IGCSE ICT, A-levels IT.
- I have also designed Creative Coding course available for students in Year 11,12, and 13 stages.
- 100% pass rate for the Cambridge International assessments
Speaking engagements
- January 2025
- Accessibility in Game Design: Legal Requirements, Principles, and Practical Applications
- Heuristic Accessibility Evaluation
- June 2024:
- Creating Interactive Mobile Serious Games Using AI for Users with Dual Concurrent Disabilities
- October 2024
- Game Accessibility Guidelines: Principles, Legal Requirements, and Applications
- April 2024
- Accessibility in Digital Games: Console and Mobile: State of the Art
Supervisions
I am available to supervise undergraduate and taught-postgraduate students, not postgraduate research.
My research areas include:
- Human-Computer Interaction
- Accessibility
- Mobile Game Development
- Applications of Natural Language Processing
Please get in touch if you are interested and have ideas around these topics to add to your profile and enhance your employability or further academic opportunities.
Contact Details
+44 20225 14909
Abacws, Room 1.25, Senghennydd Road, Cathays, Cardiff, CF24 4AG