Miss Chra Abdoulqadir
(she/her)
BSc (Valedictorian) MSc (Distinction)
Teams and roles for Chra Abdoulqadir
Research student
Teacher and PhD Student
Overview
I am a full-time Teacher at the School of Computer Science and Informatics at Cardiff University. The majority of my work is involved with the National Software Academy, which is where I got my master's degree in 2021. I am involved in multiple modules. These include HCI and UX, databases and machine learning, DevOps, emerging technologies, etc.
I have more than 5 years of industry experience as a software engineer and more than 3 years of experience as a Teacher. I love software engineering and always encourage everyone to pursue this field.
I am currently undertaking a part-time PhD research. It is around enhancing accessibility in mobile games.
For the 2025/2026 Academic Year, I am involved with three modules:
CM1101 Computational Thinking - First Year
CM3202 Emerging Technologies - Third Year
CM5103- Revalidation of the module: Fundamentals of Information Systems (Module Leader)
CM6331- Large Team Project- Supervision
Publication
2026
- Abdoulqadir, C. and Loizides, F. 2026. Mobile game accessibility guidelines for users with dual concurrent disabilities: a systematic literature review. International Journal of Human-Computer Interaction (10.1080/10447318.2026.2651346)
2025
- Abdoulqadir, C. and Loizides, F. 2025. Interaction, Artificial Intelligence, and motivation in children’s speech learning and rehabilitation through digital games: A systematic literature review. Information 16 (7) 599. (10.3390/info16070599)
2024
- Abdoulqadir, C. , Loizides, F. and Hoyos, S. 2024. Enhancing mobile game accessibility: Guidelines for users with visual and dexterity dual impairments. Presented at: 10th IFIP WG 13.2 International Working Conference Reykjavik, Iceland 8-10 July 2024. Published in: Lárusdóttir, M. K. et al., Human-Centered Software Engineering. Vol. 14793.Lecture Notes in Computer Science Cham, Switzerland: Springer. , pp.255–263. (10.1007/978-3-031-64576-1_16)
2023
- Liu, J. et al., 2023. PECSOnline: A bespoke classroom based picture exchange communication system (PECS) for children with autism. Presented at: 19th IFIP TC13 International Conference York, UK 28 August - 1 September 2023. Proceedings, Part IV of Human-Computer Interaction – INTERACT 2023. Vol. 14145.Springer. (10.1007/978-3-031-42293-5_70)
- Nicolaou, K. et al., 2023. Game based learning rehabilitation for children with speech disabilities: Presenting two bespoke video games. Presented at: BCS HCI: 36th International BCS Human-Computer Interaction Conference York, UK 28-29 August 2023.
Articles
- Abdoulqadir, C. and Loizides, F. 2026. Mobile game accessibility guidelines for users with dual concurrent disabilities: a systematic literature review. International Journal of Human-Computer Interaction (10.1080/10447318.2026.2651346)
- Abdoulqadir, C. and Loizides, F. 2025. Interaction, Artificial Intelligence, and motivation in children’s speech learning and rehabilitation through digital games: A systematic literature review. Information 16 (7) 599. (10.3390/info16070599)
Conferences
- Abdoulqadir, C. , Loizides, F. and Hoyos, S. 2024. Enhancing mobile game accessibility: Guidelines for users with visual and dexterity dual impairments. Presented at: 10th IFIP WG 13.2 International Working Conference Reykjavik, Iceland 8-10 July 2024. Published in: Lárusdóttir, M. K. et al., Human-Centered Software Engineering. Vol. 14793.Lecture Notes in Computer Science Cham, Switzerland: Springer. , pp.255–263. (10.1007/978-3-031-64576-1_16)
- Liu, J. et al., 2023. PECSOnline: A bespoke classroom based picture exchange communication system (PECS) for children with autism. Presented at: 19th IFIP TC13 International Conference York, UK 28 August - 1 September 2023. Proceedings, Part IV of Human-Computer Interaction – INTERACT 2023. Vol. 14145.Springer. (10.1007/978-3-031-42293-5_70)
- Nicolaou, K. et al., 2023. Game based learning rehabilitation for children with speech disabilities: Presenting two bespoke video games. Presented at: BCS HCI: 36th International BCS Human-Computer Interaction Conference York, UK 28-29 August 2023.
Research
- PhD Project: Guidelines for Creating Interactive Mobile Games Using Artificial Intelligence for Users with Dual Concurrent Disabilities
- I focus on enhancing accessibility within mobile games for users with complex disabilities.
- Project supervisors:
Teaching
As of 2025/2026, I am involved in multiple modules
CM1101- Computational Thinking
CM3202- Emerging Technologies
CM6331- Large Team Project (supervision)
CM5103- Fundamentals of Information Systems- Revalidation (Module Lead)
Biography
Cardiff University, Software Engineering MSc (2021) - Distinction
American University of Iraq, Sulaimani, Information Technology BSc (2018)- Valedictorian
Honours and awards
Enriching Student Life Awards Nominations (2025):
Most Outstanding Learning Experience
Learning and Teaching Collaboration of the Year
Equal Engineers, Engineering Talent Awards - Category of Engineering Graduate of the Year (2023)- Supported by Royal Academy of Engineering
Blake and Bailey Family Endowed Scholarship (2017)
American University of Iraq, Sulaimani, Full Academic Scholarship
American University of Iraq, Sulaimani, President’s Award (x7): Fall 2014, Spring 2015, Fall 2015, Spring 2016, Fall
2016, Spring 2017, Fall 2017.
American University of Iraq, Sulaimani, Dean’s Award (x1): Spring 2014
Kurdistan Regional Government, Prime Minister’s Award (2013)
King’s Academy, Full Academic Scholarship
Professional memberships
The Institute of Engineering and Technology- MIET (2024)
Academic positions
- British International School of Sulaymaniyah, A-level and GCSE instructor.
- Classes I was teaching: IGCSE ICT, A-levels IT.
- I have also designed Creative Coding course available for students in Year 11,12, and 13 stages.
- 100% pass rate for the Cambridge International assessments
Speaking engagements
- January 2025
- Accessibility in Game Design: Legal Requirements, Principles, and Practical Applications
- Heuristic Accessibility Evaluation
- June 2024:
- Creating Interactive Mobile Serious Games Using AI for Users with Dual Concurrent Disabilities
- October 2024
- Game Accessibility Guidelines: Principles, Legal Requirements, and Applications
- April 2024
- Accessibility in Digital Games: Console and Mobile: State of the Art
Supervisions
I am available to supervise undergraduate and taught-postgraduate students, not postgraduate research.
My research areas include:
- Human-Computer Interaction
- Accessibility
- Mobile Game Development
- Applications of Natural Language Processing
Please get in touch if you are interested and have ideas around these topics to add to your profile and enhance your employability or further academic opportunities.